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Skip proposal brave new world civ 5
Skip proposal brave new world civ 5









skip proposal brave new world civ 5
  1. #Skip proposal brave new world civ 5 code#
  2. #Skip proposal brave new world civ 5 free#

#Skip proposal brave new world civ 5 free#

Most people know that Petra comes with an extra trade route slot in addition to the free caravan. Focus on production to end the growth restriction, and break ties with science, culture, faith and gold yields if possible. So don't work any unnecessary food yield. AIs work together and rig votes to make sure your proposals lose by exactly one vote, if they oppose your proposal.Ĭities cannot lose a citizen due to starvation while building settlers. Human players win ties over AIs if they have equal numbers of votes to decide who gets to make a proposal or host the convention. Buying a city state Ally the turn of the vote will not work. Delegate count is decided the previous turn. The players with the two highest delegate counts get to make proposals, assuming that the host has the most delegates. They'll vote for CHS even if they have 0 wonders. Even AI that work multiple natural wonders will vote against NHS. They will vote against science funding and natural heritage sites in almost every scenario. Ranged units with two range can't fire over natural wonders, but units with three range can fire "around" them.ĪI will vote for cultural heritage cites and arts funding in almost every scenario. Natural Wonders count as mountains for the purpose of the observatory, but do not count as mountains for carthage's bonus. You can still generally expect high food tiles and tiles near the capital to join your city, but you never know exactly what you're going to get. Sometimes, it will create ties for tiles that have wildly different yields and randomly pick which tile is added first.

skip proposal brave new world civ 5

Sometimes it will pick objectively worse tiles that don't make any sense, even when food tiles are near the capital. The most reliable factors are distance from the city and food giving the tile a lower culture cost (which means faster expansion), but sometimes it will pick certain luxuries to expand too that don't make sense. Krakatoa usually always spawns on an island visible to the shore of a continent (at least on pangea).Ĭulture cost of expanding your borders isn't set in stone. If you're playing Spain, scout in circles around city states when possible.

#Skip proposal brave new world civ 5 code#

The games code is more complicated than that, but you'll find natural wonders are very likely to spawn within three tiles of city-states. Natural wonders appear to be biased to spawn near city states. The one time I saw it was by playing strategic balance, where there was only one available spot for my silver luxury because of the priorities for iron and horses being near the jungle covered capital. It can only be generated in specific conditions. The rarest tile in the game is silver on flat tundra. The palace has a slot for a great work of art. Moral of the story is build roads and don't rely on harbors because they're bad. But this is very buggy and sometimes your harbors don't work when they're supposed too.

skip proposal brave new world civ 5

These connections only work when there's a path a ship could sail without coming into adjacent contact with an enemy. If an enemy unit that you're at war with or a barbarian naval unit sails between your capital and the city it connects via harbor, it will temporarily break the water city connection. So Persia and Brazil at better off avoiding excess happiness early in the game so they can avoid early golden ages. Golden ages increase in value required to achieve them each time you get a golden age, like social policies. Bonus tip: the great Wall applies everywhere in your territory even if the wall image doesn't cover that land. Don't research dynamite if you have the wall and you're getting invaded. The great Wall of China becomes obselete not when the attacking player researches dynamite, but when the player who owns the wall researches it, which makes zero sense. You can plunder a trade route remotely, even if you can't reach the trade unit, by declaring war on a civ that sent OR received the trade route and having a unit with combat strength stand on, or adjacent too, the path of the trade route. Siam's bonus also gives you more XP on units gifted from militaristic city-states, even though this isn't written anywhere. Flood planes don't get bonuses from Petra, but they do count as desert and do meet the adjacency requirement. Remember this when settling your capital. Petra doesn't need to be built on desert. If you have a city on an isthmus, a piece of land surrounded on parallel sides by water, your ships can sail through your city like a canal.











Skip proposal brave new world civ 5